Team
We are united by a passion for video games and interactive storytelling.

Jordi Solà
Co-founder of Cubus Games
Specialising in User Experience (UX) design and a lover of music, sport, and video games, Jordi has led internationally award-winning interactive projects. He has served as president of TICAnoia, was a driving force behind TEDxIgualada, and acts as a digital strategy advisor for companies and institutions.

Quim Garreta
Co-founder of Cubus Games
Passionate about board games, video games since the Amstrad era, the works of Tolkien, and music. Quim has transitioned from composing songs and soundtracks (with over twenty published works) to spearheading game design at Cubus Games, designing and producing playful experiences in the form of games and applied video games. He believes that through play, people truly understand one another.

Christian Coca
Developer
A video game enthusiast since childhood, his logical and organised personality led him to channel his passion into development with Unity3D. Although he is too modest to say so, he can programme anything and has unlocked every achievement in The Witcher III.
Esdras Cristóbal
Artist
An illustrator and designer with the soul of a comic book artist, Esdras has published with major houses such as Marvel, Delcourt, Boom! Studios, and Blue Ocean. His talent and love for video games are a major contribution to the visual quality of Cubus Games’ projects.

Quim Marsal
Developer
Quim will tell you he is a jack of all trades and master of none, but in reality, he is a versatile programmer who finds creative solutions to any challenge, thanks to his specialisation in Unity3D and his skills in image and video editing.

Jose Lomo
Writer
A writer of interactive fiction with three decades of experience, Jose specialises in formats that blur the lines between gaming and literature. He has written RPGs, gamebooks, narrative board games, and video games for various publishers, and has plans to relocate to Silent Hill.

Emma Soler
Artist
While Emma possesses a very personal style, at Cubus Games she has proven to be a truly versatile artist, capable of adapting to the tone required for each project. She is the author of the acclaimed webtoon Cómo ligar en el infierno and a comic book and video game enthusiast.

Guillem Guarro
Artist
An animator specialising in storyboards and character design, Guillem’s talent goes beyond that, as he participates in all visual aspects of our projects. Before joining Cubus Games, he worked on animated series such as Netflix’s Tomb Raider: The Legend of Lara Croft and Masters of the Universe: Revolution, among others.

Anna Navarro
Artist
Anna is a 3D art specialist for animation and video games, but her love for drawing and painting makes her highly versatile, actively contributing to the conceptualisation of environments and characters. She loves cosplay and designing her own props.

Mauro-Lancelot Martínez
Developer
Mauro was a secondary school teacher until he decided to take the leap into one of his passions: video games. He is now a programmer specialising in Unity3D and brings stability to the team with his patient and conciliatory nature as a D&D Dungeon Master.
Clients
We are lucky to work with