Team

We’ve brought together a team of alchemists in narrative, art and technology to create high-impact interactive experiences.

We’re united by a passion for video games and interactive storytelling.

Jordi Solà

Jordi Solà

Co-founder of Cubus Games

Specialising in user experience (UX) design and a lover of music, sport and video games, Jordi has led award-winning interactive projects internationally. He has served as president of TICAnoia, was a driving force behind TEDxIgualada, and acts as a digital strategy advisor to companies and institutions.

Quim Garreta

Quim Garreta

Co-founder of Cubus Games

Passionate about board games, video games since the Amstrad era, Tolkien’s work and music, Quim has moved from composing songs and soundtracks (with over twenty published works) to leading game design at Cubus Games. He designs and produces playful experiences in the form of games and applied video games, and believes that through play, people truly understand one another.

Christian Coca

Christian Coca

Developer

A video game enthusiast since childhood, his logical and organised mindset led him to channel his passion into development with Unity3D. Although he’s too modest to say so, he can programme anything — and has unlocked every achievement in The Witcher III.

Esdras Cristóbal

Esdras Cristóbal

Artist

An illustrator and designer with the soul of a comic book artist, Esdras has published with major names such as Marvel, Delcourt, Boom! Studios and Blue Ocean. His talent and love for video games make a significant contribution to the visual quality of Cubus Games’ projects.

Quim Marsal

Quim Marsal

Developer

Quim will tell you he’s a jack of all trades and master of none, but in reality, he is a versatile programmer who finds creative solutions to any challenge, thanks to his specialisation in Unity3D and his skills in image and video editing.

Jose Lomo

Jose Lomo

Writer

A writer of interactive fiction with three decades of experience, Jose specialises in formats that blur the lines between gaming and literature. He has written RPGs, gamebooks, narrative board games and video games for various publishers, and has plans to relocate to Silent Hill.

Emma Soler

Emma Soler

Artist

While Emma has a very distinctive style, at Cubus Games she has proven to be a truly versatile artist, capable of adapting to the tone required for each project. She is the author of the acclaimed webtoon Cómo ligar en el infierno and a comic book and video game enthusiast.

Guillem Guarro

Guillem Guarro

Artist

An animator specialising in storyboards and character design, Guillem’s talent goes far beyond that – he contributes to all visual aspects of our projects. Before joining Cubus Games, he worked on animated series such as Netflix’s Tomb Raider: The Legend of Lara Croft and Masters of the Universe: Revolution, among others.

Anna Navarro

Anna Navarro

Artist

Anna specialises in 3D art for animation and video games, but her passion for drawing and painting makes her highly versatile, and she actively contributes to the conceptualisation of environments and characters. She loves cosplay and designing her own props.

Mauro-Lancelot Martínez

Mauro-Lancelot Martínez

Developer

Mauro was a secondary school teacher before deciding to take the leap into one of his passions: video games. He is now a programmer specialising in Unity3D and brings stability to the team with the patient, conciliatory nature of a Dungeons & Dragons dungeon master.

Clients

We are lucky to work with